PUZZLE · CASUAL · IDLE
Big joy.
Little worlds.
We're Coopers Games, an AI-native mobile game studio. We turn clear ideas into satisfying puzzle, casual and idle experiences — with an integrated team and a repeatable path from prototype to playable game.
Four games. Now in closed testing on Android.
OUR APPROACH
Every game makes the next one better.
We turn promising mechanics into playable games through a repeatable production loop. AI agents and reusable tools help us explore and build; human direction shapes the experience and decides what moves forward.
- 01
Discover
Find a clear player idea.
We study market signals, familiar player needs and lessons from earlier games, then define the mechanic and the question a prototype should answer.
- 02
Design
Make the first move matter.
We shape the core rules, early levels, progression and visual direction around clear choices, readable feedback and satisfying short sessions.
- 03
Prototype
Build something you can play.
We bring the smallest complete loop to life so we can assess the feel, clarity and promise of the idea before expanding it.
- 04
Build
Bring the whole experience together.
Design, art and engineering work from shared specifications to create playable builds, while QA checks the experience and technical behaviour.
- 05
Test & decide
Let evidence guide the next step.
We review quality and player feedback, then choose what to refine, test further or stop. Wider player tests guide later product decisions.
- 06
Learn
Keep what the team learns.
Briefs, builds, test results and decisions feed back into Coopers Core, our shared knowledge system, so the next project starts with better context.
One connected process. Distinct games. Learning that carries forward.
OUR GAMES
Small worlds. Ready to explore.
Four playable games, each with its own satisfying loop. Our current portfolio is in closed testing on Google Play.


Bend Out
Tactile puzzle
A clever twist on finding a way out.
Rotate hinged pieces, plan around obstacles and clear the board one satisfying move at a time.
Closed testingAndroid · Access by invitation


Train Yard
Railway sorting puzzle
Small trains. Smart decisions.
Send toy trains in the right order, deliver matching cargo and keep limited track space flowing.
Closed testingAndroid · Access by invitation


Merge Works
Production puzzle
Make every tool and resource count.
Plan workshop production, merge or split your tools and complete commissions with limited resources.
Closed testingAndroid · Access by invitation


Plots in Bloom
Garden logic puzzle
A little logic. A garden in bloom.
Divide the garden into rectangular plots. Match each seed's number, reach an outer gate and fill the board.
Closed testingAndroid · Access by invitation
Closed testing is available to invited testers. Open a game to request access.
Screenshots from pre-release builds. Visuals may evolve.
OUR STUDIO
Human taste.
AI-native craft.
We build mobile games around clear decisions, tactile worlds and progress that feels good. Our team brings game design, art, engineering and quality assurance into one production loop.
AI is part of how we work, from exploring mechanics and prototyping to producing assets and checking builds. Human direction sets the taste, the priorities and the quality bar.
Play comes first
A clear idea, a satisfying action and a reason to return.
Built as a team
Design, art, engineering and QA work through one shared process.
Learn with players
Playable builds and focused testing guide the next iteration.
Let's make room for more play.
For game access, publishing conversations and studio enquiries, get in touch.

